Monday 15 December 2014
Sprint Update 15.12.2014
Hello there!
Another sprint complete and a nice mix of new features and a bunch of things that have been bugging us for a while have been straightened out.
Monday 8 December 2014
not a bad day...
Today’s progress: Improved framerate by 10-15 FPS, reduced build size from 2.2GB to 1.1GB, fixed video playback problems we’ve been having and added keyboard controls to the game. Didn’t get much work done on the data mechanics that were on today’s schedule but still not a bad day…
Monday 1 December 2014
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