Showing posts with label Andrew Smith. Show all posts
Showing posts with label Andrew Smith. Show all posts

Thursday, 10 March 2016

Sprint Update - 9.3.16 - Mocappin’ and asset snappin’

Well… there has been a huge amount put into the game this month. In fact, it has been intense, a lot of hours, and at times pretty tiring, as things have had to be organised to hit some quite specific deadlines, but the outcome has been an amazing explosion of creativity and progress on the game. So… what have we been doing?